Initialize engine version: 4.1.2f1 (911c7369eeac)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [aticfx64.dll 8.17.10.1140]
    Renderer: AMD Radeon HD 7670M
    Vendor:   ATI
    VRAM:     2029 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 DF24=1 INTZ=1 RAWZ=0 NULL=1 RESZ=1 SlowINTZ=1
Begin MonoManager ReloadAssembly
Platform assembly: E:\Degree Assignments\Unity Home Assignment\TestExeGame_Data\Managed\UnityEngine.dll (this message is harmless)
Loading E:\Degree Assignments\Unity Home Assignment\TestExeGame_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: E:\Degree Assignments\Unity Home Assignment\TestExeGame_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading E:\Degree Assignments\Unity Home Assignment\TestExeGame_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Completed reload, in  0.114 seconds
desktop: 1600x900 60Hz; virtual: 1600x900 at 0,0
<RI> Initializing input.

XInput1_3.dll not found.
<RI> Input initialized.

Platform assembly: E:\Degree Assignments\Unity Home Assignment\TestExeGame_Data\Managed\Boo.Lang.dll (this message is harmless)
Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 221.
Total: 3.190639 ms (FindLiveObjects: 0.020115 ms CreateObjectMapping: 0.029147 ms MarkObjects: 0.249602 ms  DeleteObjects: 0.073895 ms)

