Initialize engine version: 4.3.2f1 (0517a5ae8669)
GfxDevice: creating device client; threaded=1
Direct3D:
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    Renderer: NVIDIA GeForce GT 610
    Vendor:   NVIDIA
    VRAM:     978 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 RAWZ=0 NULL=1 RESZ=0 SlowINTZ=0
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Khaoz\Desktop\School\Unity\Assignment\FighterDeployed\FighterGame_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Khaoz\Desktop\School\Unity\Assignment\FighterDeployed\FighterGame_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Khaoz\Desktop\School\Unity\Assignment\FighterDeployed\FighterGame_Data\Managed\I18N.dll (this message is harmless)
Platform assembly: C:\Users\Khaoz\Desktop\School\Unity\Assignment\FighterDeployed\FighterGame_Data\Managed\I18N.West.dll (this message is harmless)
Platform assembly: C:\Users\Khaoz\Desktop\School\Unity\Assignment\FighterDeployed\FighterGame_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading C:\Users\Khaoz\Desktop\School\Unity\Assignment\FighterDeployed\FighterGame_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\Khaoz\Desktop\School\Unity\Assignment\FighterDeployed\FighterGame_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading C:\Users\Khaoz\Desktop\School\Unity\Assignment\FighterDeployed\FighterGame_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: C:\Users\Khaoz\Desktop\School\Unity\Assignment\FighterDeployed\FighterGame_Data\Managed\MySql.Data.dll (this message is harmless)
Loading C:\Users\Khaoz\Desktop\School\Unity\Assignment\FighterDeployed\FighterGame_Data\Managed\MySql.Data.dll into Unity Child Domain
Platform assembly: C:\Users\Khaoz\Desktop\School\Unity\Assignment\FighterDeployed\FighterGame_Data\Managed\System.Data.dll (this message is harmless)
Loading C:\Users\Khaoz\Desktop\School\Unity\Assignment\FighterDeployed\FighterGame_Data\Managed\System.Data.dll into Unity Child Domain
- Completed reload, in  0.090 seconds
<RI> Initializing input.

<RI> Input initialized.

desktop: 1680x1050 60Hz; virtual: 3600x1080 at 0,0
Platform assembly: C:\Users\Khaoz\Desktop\School\Unity\Assignment\FighterDeployed\FighterGame_Data\Managed\UnityScript.Lang.dll (this message is harmless)
Platform assembly: C:\Users\Khaoz\Desktop\School\Unity\Assignment\FighterDeployed\FighterGame_Data\Managed\Boo.Lang.dll (this message is harmless)
UnloadTime: 0.304787 ms
Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 268.
Total: 0.871060 ms (FindLiveObjects: 0.011733 ms CreateObjectMapping: 0.015085 ms MarkObjects: 0.271822 ms  DeleteObjects: 0.031009 ms)

UnloadTime: 1.461079 ms
Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 269.
Total: 3.262984 ms (FindLiveObjects: 0.041346 ms CreateObjectMapping: 0.048609 ms MarkObjects: 0.820215 ms  DeleteObjects: 0.134095 ms)

